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Old Jun 03, 2006, 08:44 AM // 08:44   #1
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Default Retain Interest in Prophecies Campaign

With the release of Factions which included the following:
  • New weapon skins
  • New storyline
  • New quests
  • New Armor stats
  • New mobs and creature types

Some players haven't purchased Factions that do play the Prophecies Campaign for various reasons. Examples are financial situation where they cannot afford to purchase Factions, not interested in purchasing and playing Factions until the completion of Prophecies, and unable to play through a second campaign until a later date due to real life commitments.
  1. Best scenario would be to add a new area like Sorrow's Furnace with new mobs, quests, and weapons.
  2. Next best scenario would be the addition of new skins for weapons in Tyria. This would give Tyrians something to remotivate interest with the inclusion of new skins from Cantha.
  3. The modification of stats for weapons in Tyria the would be comparable to the stats for new weapons from Cantha.
  4. The modification of armour in Tyria to reflect the armour stats from Cantha.
  5. Some new quests with mini storylines like that in Sorrow's Furnace.

These are just some quick ideas to retain the interest of those that play the Prophecies Campaign that are unable to play Factions at this time. Let the current player base know that they are still important in the eyes of Anet. Not only the player base the buys the expansion Campaigns.

Let me know what you think and show some sort of justification for your viewpoints.

Changes that have been recommended:

Quote:
Noted by Tarun:
  1. Auction house.
  2. Bigger storage.Done.
  3. Guild storage.
  4. Updating old armors (Dragon, Platemail, etc) from 80/85 to 90. Added 15k Gladiator's HelmDone!
  5. Updating Sundering weapons from 10/10 to 20/20.
    Quote:
    Noted by lyra_song
  6. Add Catacomb content to post sear
    Quote:
    Noted by mega_jamie
  7. Add high level content explorable area to Factions and all other areas.Done with Hard Mode.
    Quote:
    Noted by Imp
  8. Include crossover quests that take characters between campaigns.
    Quote:
    Noted by Jackie
  9. Add new content where the Kingdom of Orr once existed.
    Quote:
    Noted by Lady Lozza
  10. Add Druid's of Maguuma storyline.
  11. Add new content north of Maguuma.
  12. Allow Prophecies-only owners a materials storage tab.Done.
  13. Add keyless chests to Tyria and Cantha.

Last edited by Dougal Kronik; May 17, 2007 at 02:40 PM // 14:40..
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Old Jun 03, 2006, 08:54 AM // 08:54   #2
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Completly Agree, It feels as if since the release of factions there hasn't been any real improvements or updates for Prophecies.

Sure Factions is new and has bugs, but things like Armor not reflecting Cantha stats, and Sundering on Greens still being 10/10 are just being completly ignored a simple update could fix that. it was also said that "soon" after factions we would get these items and an auction house system... yet nothing has been seen.

ever read the guildwars updates? since april 26th there hasn't been much updating to prophecies and has been completly focused on factions or the PvP system.

/signed
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Old Jun 03, 2006, 09:07 AM // 09:07   #3
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I have both factions and prophecies, and mainly it's rekindled my interest in Prophecies. I'm going through the game _again_ (for, what, the sixth time?) only this time with some skills & armor from Cantha.

That said, and to be perfectly blunt, I think ANet don't _want_ to keep players playing Prophecies forever. For ANet, the ideal scenario is that the Prophecies players all migrate to Factions (and then, when Nightfall is released, from Factions to Nightfall). This would avoid spreading players too thin, and would lessen the amount of support needed so that ANet could focus on the new areas.

So I think that once a new release is out, the old releases will not receive much in the way of further updates (beyond fixing exploits and bugs).
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Old Jun 03, 2006, 09:43 AM // 09:43   #4
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I remember reading somewhere that tyria will not receive any new updates other then exploits, bugs or skills. ANet moved on.
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Old Jun 03, 2006, 10:00 AM // 10:00   #5
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Frankly, everything costs money. The only way they can keep this an MMORPG with no monthly fees is for people to keep buying the newer chapters. I would presume the cost of running the servers is pretty phenomenal as well as having a team providing bug/exploit fixes and updates.

Take for example WoW the most popular MMORPG. Constant lag issues on every server, updates once in a blue moon, and the support staff are absolutely mediocre, I know, I quit GW for 3 months to play it but still came back. I am pretty much amazed at the level of service for a game with no online fees.

So, endless contest for £30 (50-60 dollars or euros I presume?) is asking a bit much.
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Old Jun 03, 2006, 01:00 PM // 13:00   #6
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/signed
I think prophecies is gettin the cold shoulder atm
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Old Jun 03, 2006, 02:51 PM // 14:51   #7
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/signed

I may have both, but I like Prophecies over Faction. Better landscapes and just more enjoyable. Kinda has that nice pre-searing feeling. :P

Quote:
Originally Posted by Replicant
Sure Factions is new and has bugs, but things like Armor not reflecting Cantha stats, and Sundering on Greens still being 10/10 are just being completly ignored a simple update could fix that. it was also said that "soon" after factions we would get these items and an auction house system... yet nothing has been seen.
ANet/NCSoft has many broken promises. Those being:
  • Auction house.
  • Bigger storage.
  • Guild storage.
  • Updating old armors (Dragon, Platemail, etc) from 80/85 to 90.
  • Updating Sundering weapons from 10/10 to 20/20.
  • ...and many more.

Feel free to add to the list gang.

Last edited by Tarun; Jun 03, 2006 at 02:55 PM // 14:55..
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Old Jun 05, 2006, 02:45 PM // 14:45   #8
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What other concepts should Anet do with the Prophecies Campaign to retain the current player base?
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Old Jun 05, 2006, 02:59 PM // 14:59   #9
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Quote:
Originally Posted by Tarun
ANet/NCSoft has many broken promises. Those being:
  • Auction house.
  • Bigger storage.
  • Guild storage.
  • Updating old armors (Dragon, Platemail, etc) from 80/85 to 90.
  • Updating Sundering weapons from 10/10 to 20/20.
  • ...and many more.

Feel free to add to the list gang.
whoa whoa hey, make sure you label your post "SPECULATION" because they haven't broken any promises unless they stated that they wern't going to do it. The fact that they havent stated a time limit either, somewhat covers them from being untrustworthy.

In an interview with the co-founder... forgot when... he made a note that this is a type of game that you will eventually lose the effort to play the game with, and you dont play it for a couple of months. Then after that few months something might spark your interests to go and play again. It's like when you play Heroes of Might and Magic, or Diablo 2 (if you disinclude the fact that your accounts expire), even The Sims... those are the types of games that will eventually cause you to lose interest.

For me, I really enjoy going around any areas and just spamming some RP slang for no reason. I get a few laughs, and its really cool to read people lol'ing, because it keeps the fun in the game.

Adding in new areas and new items is good, but one of the best ways you can get the most game improvement from any one campaign is just to go and buy another and then travel back to do the quests. Well maybe not the best... what with factions being the only other campaign to choose...^^

/signed - but of course, Anet also has the hardore/tyrian-for-life customers, and those people are important as well^^. It would be nice to see some areas of the unexplorable map to be opened...
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Old Jun 05, 2006, 04:20 PM // 16:20   #10
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Honestly, I think more interplay between the two campaigns would make for a nice compromise. More short adventures like the Titans quests, but somehow interconnected between Cantha and Tyria. That would make both sides happy, provided they have access to both campaigns, and would be a nice excuse to revisit old sites with a measure of fresh content.
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Old Jun 05, 2006, 06:51 PM // 18:51   #11
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I have mix feeling about updates.

Sure, it would be great, and get some player back to the game... and I myself really want to see the mission/quest/story to be redone a bit, but since GW doesn't run on monthly maintaince fee, it really don't seem needed from the developer's stand point to make more content for it after you get the box. Its like say take a stander single player game, say Halo. The deves don't have any obligation, beside fixes and patches, to give you more content than what you get from the box. While GW being a "online-multiplayer" does give it extra ablity to easier update and add new contents, but the player should not really expected too much. (thought I was under impression when I first got the game that it would have lots stream new contents, but I am half wrong on that)

Of couse, one also need to do a cost-return analysis on if adding new content would generate more interest and "good opinion" about the game, which in term mean more sells on exisiting, as well as future expansion/chapters.

And in A.net defense, I would also like to point out they did put on few good show with the Holiday events. Just hope will see them more often.

Also many in-game improvments (such as auction house, LFG menu) are well expected to be accross chapters. Where if they are introduce with new chapter, should see them added to old chapters as well.

An alterntive to what (which I woudl push more on) is to have Expansions. Not a new chapter, Expansion are smaller in term of scale (like half of game) with is own shorter store lines and new stuff (though much of graphic assets could be reuse) Of couse, that would also mean shorter time in developent, and more importantly, Cheaper Price. This adds more to the "pay-to-play-new-contents-only-if-want-to" type of marketing.

I think I will write more on the vitures of expansion pack in another thread...
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Old Jun 05, 2006, 07:04 PM // 19:04   #12
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*cough Catacombs cough*
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Old Jun 05, 2006, 07:07 PM // 19:07   #13
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it could be that the game is just dying too.
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Old Jun 06, 2006, 08:58 AM // 08:58   #14
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I'm all for new content, but /notsigned. Simply because this sounds a heck of alot like your saying "I feel hard done by cos I didnt pay for factions and they got new things"

What do you expect? its an expansion (well stand alone apparently) so of course there will be new or different content, but its all comparable to Prophecies content anyway (except the amrour but they promised ot update that)

Its not like the level cap is now 40 so we have an advantage over you that you simply can't meet. Or that weapon damage has been increased or they have mods you can't get in Tyria, since that is also not the case. You see a factions hammer you like, buy it on auction system here and trade it in the PvP arenas.

Yes I would like to see Prophecies updated occasionally, but your saying "add a new place like SF" well why not stick that in Cantha, since it doesnt have anywhere like that, and some explored regions i'd prefer to see a new, difficult instance in Cantha than Tyria.
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Old Jun 06, 2006, 09:09 AM // 09:09   #15
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From a business point of view, Anet has absolutely no reason to add content to prophecies. They're paying for all that nice bandwidth you use with new chapters. If everyone sits in Prophecies because there's plenty of content there, no one buys the new chapters, then Anet has no money, then no Guild Wars. Previous additions of content to Prophecies were there to keep you playing the game and make you more likely to buy Factions when it came out.

Any future updates to Prophecies instead of Faction would be a waste of itme because:
a) An update to Factions would reach more people and keep them playing and thus more likely to buy chapter 3
b) Why bother keeping the people in Prophecies only happy? You guys aren't giving them any more money anyway, why waste time on it?
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Old Jun 06, 2006, 05:20 PM // 17:20   #16
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Quote:
Originally Posted by mega_jamie
I'm all for new content, but /notsigned. Simply because this sounds a heck of alot like your saying "I feel hard done by cos I didnt pay for factions and they got new things"

Yes I would like to see Prophecies updated occasionally, but your saying "add a new place like SF" well why not stick that in Cantha, since it doesnt have anywhere like that, and some explored regions i'd prefer to see a new, difficult instance in Cantha than Tyria.
Actually, I do own both Prophecies and Factions Campaigns. I just feel that it would be interesting to encourage players to return to previous campaigns.

From a business standpoint: it would encourage players, who haven't purchased earlir campaigns, to buy the full set of campaigns if and when they start playing Guild Wars for the first time.

I have also included the idea of increasing content for Factions.
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Old Jun 06, 2006, 08:17 PM // 20:17   #17
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What's really sad is even if ANet/NCSoft reads this, they won't care.
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Old Jun 06, 2006, 08:30 PM // 20:30   #18
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Quote:
Originally Posted by Conan The Castrater
Frankly, everything costs money. The only way they can keep this an MMORPG with no monthly fees is for people to keep buying the newer chapters. I would presume the cost of running the servers is pretty phenomenal as well as having a team providing bug/exploit fixes and updates.

Take for example WoW the most popular MMORPG. Constant lag issues on every server, updates once in a blue moon, and the support staff are absolutely mediocre, I know, I quit GW for 3 months to play it but still came back. I am pretty much amazed at the level of service for a game with no online fees.

So, endless contest for £30 (50-60 dollars or euros I presume?) is asking a bit much.
Guiild Wars is not an MMORPG.There will be a time when we all will return home in the last or secound to last chapter and hopefully make those 2 count with lots of content.I would like to see Ascalon rebuilt to it former glory.

Last edited by Age; Jun 06, 2006 at 08:33 PM // 20:33..
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Old Jun 07, 2006, 06:41 AM // 06:41   #19
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I think this is a good idea, I think there should be add ons to the game. add on to the same chatper could be like 5 to 10 dallors at the store or somthing.
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Old Jun 07, 2006, 04:26 PM // 16:26   #20
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Quote:
Originally Posted by Dougal Kronik
Actually, I do own both Prophecies and Factions Campaigns. I just feel that it would be interesting to encourage players to return to previous campaigns.

From a business standpoint: it would encourage players, who haven't purchased earlir campaigns, to buy the full set of campaigns if and when they start playing Guild Wars for the first time.
Hear, hear.
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